Gaming Peripheral Market was Touched USD 3,854 million in 2019

The gaming peripherals market touched $3,854 million in 2019

gaming peripheral market

The Gaming Peripherals Market was valued at around USD 3,854 million in 2019 and is expected to grow at a CAGR of 10.1% during the forecast period (2020-2027).

Factors driving the growth of gaming peripherals market include increasing demand for realistic and interactive gaming experiences, increasing number of online gamers across the world, growing consumer awareness of gaming peripherals and the introduction of Gaming PCs and Laptops. According to the report published by Statista, the number of online gamers in India has grown from 300 million in 2019 to 390 million in 2021, which will accelerate the size of the gaming peripherals market in the coming years. Furthermore, the commercialization of 5G technology, the increasing adoption of advanced technologies such as Virtual Reality (VR), Artificial Intelligence (AI) and Internet of Things (IoT), rapid urbanization and the increasing adoption of innovative games are some of the additional factors complementing the Gaming Peripherals Market Share. In addition, the easy availability of gaming keyboards, controllers and microphones on e-commerce platforms, the increasing appeal of e-sports among millennials, rising disposable incomes and the growing popularity of gaming tournaments such as the PUBG Global Championship and the Call of Duty World League (CWL), continue to contribute to the market growth.

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However, the growth of Gaming Peripheral Market is hampered by the availability of counterfeit products.

The major players in the gaming peripherals market are Redragon USA, GameStop Corp., Harman International Industries, Incorporated, Cooler Master Technology Inc., Corsair Gaming, Inc., Mad Catz Global Limited, Logitech International SA, Plantronics, Inc., Rapoo Corporation and Razer Inc., among others.

Based on the product, the Headsets segment is forecast to hold the highest market share during the forecast period

Headsets facilitate in-game communication, increase gamer comfort, block external noise, and growing demand for multi-platform gaming headsets are some of the factors responsible for the growth of the segment.

Based on the device, the Gaming Consoles segment is expected to grow at a remarkable CAGR during the forecast period

Growing demand for multifunctional game consoles that allow consumers to surf the web and watch videos while playing games.

Based on region, North American region is expected to capture the largest market share during the forecast period

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Growing demand for technologically advanced gaming consoles, increasing number of online gamers, presence of leading players like Corsair Gaming and Mad Catz Global Limited, improved standard of living and high per capita income are some of the important factors driving the market growth in boost North American region.

key development

In 2020, GameStop Corp. with Microsoft Corporation, which will help the company expand its physical and digital video game offerings and enhance the company’s retail technology infrastructure
In 2020, JBL introduced the Quantum series of gaming headphones in India. The company launched seven headphones including the Quantum 100, Quantum 200, Quantum 300, Quantum 400, Quantum 600, Quantum 800 and Quantum One. All of these headphones feature detachable or flip-up boom microphones for voice communication.
In 2020, Logitech G, a sub-brand of Swiss-based technology company Logitech International SA, launched a wireless gaming headset in India called “G733 LIGHTSPEED”. This wireless headset features new colorful and reversible suspension headbands fitted with plush dual-layer memory foam ear cushions.
market segmentation

Segmentation by product

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Head mounted screen

Segmentation by device

personal computer
game consoles

Segmentation by type


Segmentation by sales channel


Segmentation by region

Asia Pacific
Rest of APAC

North America
United States of America

United Kingdom
rest of Europe

The line
South Africa
Saudi Arabia

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